I am a high school developer and designer. Check out my work below.
My open source pause menu was originally made over the course of an uncompleted Unity3d project. In order to create this menu I largely implemented the Unity QualitySettings into a custom manager and used Sketch to create the art.
New updates are pushed to Github. The repo is becmoing popular amongst Unity developers with 40+ stars and 7 forks.
Check out the releases here: releases
All 5 star reviews and ratings. Positive feedback has be tremendous.
Over 3500 users of the Unity Pause Menu solely from the assetstore alone (not including Github users)
A picture taken from a scene in my project New Horizons.
Another scene I made for New Horizons.
This audio visualizer was a quick project that I decided to do after having seen visualizers on the web.
The visualizer was done by getting samples from the fft window and modifying the y scale of the cubes in an array.
This visualizer is hosted on Gitub. Check it out to see the insides of the visualizer.
Check it out here: Visualizer
Made in Photoshop, and was the result of a month long "visual hiku" project .
Made in Photoshop and Illustator over the course over 3 weeks for an extra credit project.
A very quick personal project made in Photoshop for some profile pictures.
Made with Sketch for my game in development, New Horizons.
Made with Sketch for my dev group, Great Arc Studios.
This was a quick project made in illustrator in Digital Arts with the theme of Gill Sans in mind.
This was a quick project made in illustrator in Digital Arts using words to create an image of a puma.
Created in Sketch
Designed using Sketch and Illustrator
Constructed using WPF and Metro UI
© Eric Zhu 2017